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7 Tiny But Incredibly Satisfying Details We Love in Games

admin by admin
June 29, 2020
in Game
37
7 Tiny But Incredibly Satisfying Details We Love in Games



All too often we focus on the big back-of-the-box features in games so it’s sometimes nice to take a step back and appreciate the tiny satisfying details that, although low-key, take a game from good to great and cement their place in our hearts. Here are seven of our favourites. Subscribe for videos like this every week from Outside Xbox!

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Comments 37

  1. Aditya says:
    1 year ago

    why the hell isn't any ps4 game included when there are several nintendo titles included?

    Reply
  2. Dene Gwynn says:
    1 year ago

    You could make the entire list with only RDR2

    Reply
  3. Meursault says:
    1 year ago

    Toast!

    Reply
  4. Emerald Hoarder says:
    1 year ago

    The fact that every single pokemon in sword and shield has an eating animation when eating the curry

    Reply
  5. Abhinand Jaikishan says:
    1 year ago

    Not related to the games, but pls bring back ur old style of presentation. No matter what others think, i used to enjoy those puns and pranks. In fact, i think this is the first video if yours that i have watched after u switched styles, i didnt feel like watching the others at all

    Reply
  6. Zenn_Chan says:
    1 year ago

    it's a stupidly small detail: but little bits of interaction you get with your base in Subnautica, like how every angle of hatch has it's own entrance and exit animation, because y'know….gravity, and the wonderfully simple yet oddly satisfying animation of opening and shutting the bulkheads, which I love doing next to my nuclear reactor for the RP of it

    Reply
  7. owo monster says:
    1 year ago

    YOU DARE DISGRACE MARIO WITH HIS COWARD BROTHER LUIGI?!

    Reply
  8. Rended Space says:
    1 year ago

    5:38 You can't fool me outsidexbox, I know what you did there!

    Reply
  9. Tomas Goes says:
    1 year ago

    Coincidence??
    There is no such thing as coincidence.

    Reply
  10. Ronnie J says:
    1 year ago

    In Star Trek Online, you can get a variety of food items to boost your health, including Vulcan Plomeek soup, Romulan Ale, Field Rations and Feline Supplement 47. (Incidentally, those last two look very much alike! :-)) Additionally, you can also pick up tribbles, which gives you an out of combat health boost. Now what happens if you feed a tribble? You get more tribbles. If you leave a tribble in your inventory with some kind of food item, the food item will disappear and another tribble will appear in its place. You can also leave a special food item in your inventory (like a baked ham from Q's Winter Wonderland) and you'll receive a special tribble specific to that event.

    Reply
  11. A Marcosaurus says:
    1 year ago

    The suit tattering in The Amazing Spider-Man for the Xbox 360. Oh!

    Reply
  12. Some One says:
    1 year ago

    The gun swivel reminds of how Link in Twilight Princess will swishy-swish his sword sometimes when you sheath it. I get so needlessly excited for it whenever I play it.

    Reply
  13. Haley Julian says:
    1 year ago

    In twilight princess you could pick up the cats and dogs and hold them in your arms, also you could throw bones for the dogs and they’d play fetch

    Reply
  14. Nicholas Hartle says:
    1 year ago

    In FFXII, there's the character called Jovial Seeq who is always seen laughing. Except for when the Wraith hunt is underway, since his son for scared of it and locked himself inside an apartment.

    Reply
  15. MuleOnEarth Sims says:
    1 year ago

    When geralt pushes his sword up to remove the sword from his back…🙌

    Reply
  16. Leto85 says:
    1 year ago

    I like the details called bugs in Skyrim.
    I mean the actual intentional bugs, like ants crawling over a tree stump.

    Reply
  17. Leto85 says:
    1 year ago

    12:18 I bet I'll never hear him say 'Mr. Leto.'

    Reply
  18. Lynnae Kenzington says:
    1 year ago

    Being able to stack intractable items. Sand moving/physics. Water current. (Example Assassin’s Creed Origins)

    Reply
  19. Gaberdude says:
    1 year ago

    Don't know why, but whether it's gaming, anime, or anything else, if they don't do a good job with the eyes, I just can't stand watching/playing it.

    Reply
  20. Rose Scarlett says:
    1 year ago

    footprints in sand. Just footprints. Am still fascinated every time

    Reply
  21. Sir Blue says:
    1 year ago

    One of my favorite unnecessary detail is the hammers for pistols in destiny 2 move with the the trigger on the controller

    Reply
  22. CelestialWolf says:
    1 year ago

    Anytime I play a game, I always look to see if the MC has a reflection! When they do, it makes me so happy 🙂

    I recently discovered that in Loz: Twilight Princess, Link's basement has a mirror in the corner that shows his reflection. I hung out down there for WAY too long

    Reply
  23. Sean Clark says:
    1 year ago

    Oh seeing your feet, that's always a big one.

    Reply
  24. Sean Clark says:
    1 year ago

    In Halo 3 I remember it blew me away seeing the characters stand at an incline when on a ramp

    Reply
  25. Sean Clark says:
    1 year ago

    Flourishing weapons in MMO's and RPG's. Specifically, in KOTOR spinning your swords or lightsabers. Only way to get around when traipsing through the world.

    Reply
  26. Jevin Johnson says:
    1 year ago

    One of my favorites is in Breath of the Wild. When you open a chest while it's upside down or not from the front, Link will kick it open. If he's not wearing pants, he'll hurt his foot and hold it before the item pops up. Really, you could do a whole video on small Breath of the Wild details, but this is one of my favorites.

    Reply
  27. Artyom Mikhailov says:
    1 year ago

    Wounds. I remember playing Punisher and it was the first game that had bullet holes

    Reply
  28. Wait Wat says:
    1 year ago

    is no one going to mention how he pronounces keanu reeves

    Reply
  29. Alpha says:
    1 year ago

    Dark souls 2 : Depending on your health and stamina, you get a different animation, so that makes it better after boss fights.

    Reply
  30. Wadyodooin Danch says:
    1 year ago

    Ha codsworth knows my dogs name

    Reply
  31. Cyborg Gamer says:
    1 year ago

    Hey , i am just curious if somebody could tell me the name of the first person game in the first shot of the video or the third person game it cuts right after . Thanks in advance !

    Reply
  32. Brandon Tabala says:
    1 year ago

    2:45 – that’s the red room from Twin Peaks 😂

    Reply
  33. Outdated Leon says:
    1 year ago

    Well, Todd Howard probably had a girlfriend named "Jane" in his youth and their breakup was nasty.

    Reply
  34. Jarhadi Jarau says:
    1 year ago

    you forgot about godhand where you can make your own martial arts style

    Reply
  35. Martin Smith says:
    1 year ago

    I love a good idle animation, especially ones from when the game gets bored waiting for you. The obvious one is Sonic tapping his foot and throwing himself to his death but Simon the Sorcerer had a fun one where Simon (who, I feel I should point out is a sorcerer) will produce a Walkman from his magic hat and stand there listening to it bopping along to the unheard music and then carefully put it away when you finally tell him to do something.
    The recent South Park games do something similar when you're taking too long to make a choice or follow a command given by another character (Cartman's narration in your origin flashbacks in Fractured But Whole for instance) where the character will just start making annoyed comments.

    Reply
  36. Jo Williams says:
    1 year ago

    is 7 your favourite number?

    Reply
  37. Smaf Lp says:
    1 year ago

    I always loved the sweet sword moves Link did in Twilight Princess when you sheathed your sword right after defeating an enemy.
    The game never tells you that you can do it and i discovered in completely on accident but it makes winning a hard fight so much more satisfying.

    Reply

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